Scrabble ist ein Brettspiel für zwei bis vier Personen, bei dem die Spieler aus zufällig gezogenen Buchstaben Wörter legen und dabei die verschiedenen. Unsere schnelle Scrabble-Hilfe hilft dir Wörter, mit bis zu 20 Zeichen, für Scrabble und ähnliche Wortspiele zu finden. Gib einfach deine Buchstaben ein und. Aufgabe ist, aus Buchstabensteinen mit unterschiedlichen Werten Wörter zusammenzusetzen und so auszulegen, dass sie nach Art eines Kreuzworträtsels mit.
Scrabble®-HilfeAufgabe ist, aus Buchstabensteinen mit unterschiedlichen Werten Wörter zusammenzusetzen und so auszulegen, dass sie nach Art eines Kreuzworträtsels mit. Scrabble ist ein Brettspiel für zwei bis vier Personen, bei dem die Spieler aus zufällig gezogenen Buchstaben Wörter legen und dabei die verschiedenen. Wörter mindestens einen Buchstaben gemeinsam haben. Pro Spielzug darf nur ein Wort in einer Richtung gelegt werden. Unter anderem bestimmen Anzahl.
Scrabble Worte Navigation menu VideoLe champion du monde de scrabble francophone ne parle pas un mot de français
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WordFinder Scrabble Dictionary We have the perfect tool for all of you word game-loving people. Tips and Tricks: Exact Match The WordFinder Scrabble dictionary also comes with a unique and helpful tool that searches for other strong Scrabble GO words with the same letters, guaranteeing powerful results in every search, so that you can improve your score even more.
See All Articles. Words with the Letter See All. Words That Start With The two games had the same set of letter tiles, whose distributions and point values Butts worked out by performing a frequency analysis of letters from various sources, including The New York Times.
He manufactured a few sets himself but was not successful in selling the game to any major game manufacturers of the day.
In , James Brunot,  a resident of Newtown, Connecticut and one of the few owners of the original Criss-Crosswords game, bought the rights to manufacture the game in exchange for granting Butts a royalty on every unit sold.
Although he left most of the game including the distribution of letters unchanged, Brunot slightly rearranged the "premium" squares of the board and simplified the rules, he also renamed the game Scrabble , a real word which means "to scratch frantically.
They made 2, sets that year but lost money. Upon returning from vacation, he was surprised to find that his store did not carry the game.
He placed a large order, and within a year, "everyone had to have one. In , unable to meet demand himself, Brunot sold manufacturing rights to Long Island-based Selchow and Righter , one of the manufacturers who, like Parker Brothers and Milton Bradley Company , had previously rejected the game.
Harriet T. Righter licensed the game from entrepreneur James Brunot in Selchow and Righter bought the trademark to the game in In , Selchow and Righter was sold to Coleco , which soon afterward went bankrupt.
Hasbro purchased the company's assets, including Scrabble and Parcheesi. In , Scrabble was turned into a daytime game show on NBC.
The Scrabble game show ran from July to March ,  with a second run from January to June The show was hosted by Chuck Woolery.
Its tagline in promotional broadcasts was, "Every man dies; not every man truly Scrabbles. Scrabble was inducted into the National Toy Hall of Fame in The "box rules" included in each copy of the North American edition have been edited four times: in , , , and The editorial changes made in did not affect gameplay.
In the notation system common in tournament play, columns are labeled with the letters "A—O" and rows with the numbers "1— A play is usually identified in the format xy WORD score or WORD xy score , where x denotes the column or row on which the play's main word extends, y denotes the second coordinate of the main word's first letter, and WORD is the main word.
Although it is unnecessary, additional words formed by the play are sometimes listed after the main word and a slash. When the play of a single tile forms words in each direction, one of the words is arbitrarily chosen to serve as the main word for purposes of notation.
When a blank tile is employed in the main word, the letter it has been chosen to represent is indicated with a lower case letter, or, in handwritten notation, with a square around the letter.
When annotating a play, previously existing letters on the board are usually enclosed in parentheses; alternatively, the number of tiles placed on the board can be noted.
The image at right gives examples of valid plays and how they would typically be annotated using the notation system.
Additionally, a number of symbols have been employed to indicate the validity of words in different lexica:. Before the game, a resource, either a word list or a dictionary, is selected for the purpose of adjudicating any challenges during the game.
The tiles are either put in an opaque bag or placed face down on a flat surface. Opaque cloth bags and customized tiles are staples of clubs and tournaments, where games are rarely played without both.
Next, players decide the order in which they play. The normal approach is for players to each draw one tile: The player who picks the letter closest to the beginning of the alphabet goes first, with blank tiles taking precedence over the letter A.
In most North American tournaments, the rules of the US-based North American Scrabble Players Association NASPA stipulate instead that players who have gone first in the fewest previous games in the tournament go first, and when that rule yields a tie, those who have gone second the most go first.
If there is still a tie, tiles are drawn as in the standard rules. At the beginning of the game, each player draws seven tiles from the bag and places them on their rack, concealed from the other player s.
The first played word must be at least two letters long, and cover H8 the center square. Thereafter, any move is made by using one or more tiles to place a word on the board.
This word may use one or more tiles already on the board and must join with the cluster of tiles already on the board. A proper play uses one or more of the player's tiles to form a continuous string of letters that make a word the play's "main word" on the board, reading either left-to-right or top-to-bottom.
The main word must either use the letters of one or more previously played words or else have at least one of its tiles horizontally or vertically adjacent to an already played word.
If any words other than the main word are formed by the play, they are scored as well and are subject to the same criteria of acceptability.
See Scoring for more details. A blank tile may represent any letter, and scores zero points, regardless of its placement or what letter it represents.
Its placement on a double-word or triple-word square causes the corresponding premium to be applied to the word s in which it is used.
Once a blank tile is placed, it remains that particular letter for the remainder of the game. After making a play, the player announces the score for that play, and then, if the game is being played with a clock , starts the opponent's clock.
The player can change their play as long as the player's clock is running, but commits to the play when they start the opponent's clock. The player then draws tiles from the bag to replenish their rack to seven tiles.
If there are not enough tiles in the bag to do so, the player takes all the remaining tiles. If a player has made a play and has not yet drawn a tile, the opponent may choose to challenge any or all words formed by the play.
The player challenged must then look up the words in question using a specified word source such as OTCWL , the Official Scrabble Players Dictionary , or CSW and if any one of them is found to be unacceptable, the play is removed from the board, the player returns the newly played tiles to their rack, and the turn is forfeited.
In tournament play, a challenge may be to the entire play or any one or more words formed in the play, and judges human or computer are used, so players are not entitled to know which word s are invalid.
Penalties for unsuccessfully challenging an acceptable play vary in club and tournament play and are described in greater detail below.
When the game ends, each player's score is reduced by the sum of their unplayed letters. In addition, if a player has used all of their letters known as "going out" or "playing out" , the sum of the other player's unplayed letters is added to that player's score; in tournament play, a player who goes out adds twice that sum, and their opponent is not penalized.
Plays can be made in a number of ways in what follows, it is assumed that the word JACK has been played on a previous turn; letters in parentheses represent tiles already on the board :.
Any combination of these is allowed in a play, as long as all the letters placed on the board in one play lie in one row or column and are connected by a main word, and any run of tiles on two or more consecutive squares along a row or column constitutes a valid word.
When the letters to be drawn have run out, the final play can often determine the winner. This is particularly the case in close games with more than two players.
Scoreless turns can occur when a player passes, exchanges tiles, or loses a challenge. The latter rule varies slightly in international tournaments.
A scoreless turn can also theoretically occur if a play consists of only blank tiles, but this is extremely unlikely in actual play.
Note that the Q is not doubled for this play. But since this is a seven-letter play, 50 points are added, resulting in a total score of Player 1 now has a —51 lead.
The player with the highest final score wins the game. In case of a tie, the player with the highest score before adjusting for unplayed tiles wins the game.
Acceptable words are the primary entries in some chosen dictionary , and all of their inflected forms. Words that are hyphenated, capitalized such as proper nouns , or apostrophized are not allowed, unless they also appear as acceptable entries; JACK is a proper noun, but the word JACK is acceptable because it has other usages as a common noun automotive, vexillological , etc.
Variant spellings, slang or offensive terms, archaic or obsolete terms, and specialized jargon words are allowed if they meet all other criteria for acceptability, but archaic spellings e.
Vulgar and offensive words are generally excluded from the OSPD4 but allowed in club and tournament play. Proper nouns and other exceptions to the usual rules are allowed in some limited contexts in the spin-off game Scrabble Trickster.
Names of recognized computer programs are permitted as an acceptable proper noun For example, WinZIP.
The memorization of two-letter words is considered an essential skill in this game. It also display the scores for each word New! The blank tiles are highlighted in different color light blue Update!
We've fixed score calculation error when blank tiles are present. Dictionary Update! Top Word List Tips to Win at Scrabble List of all two letter words Scrabble Vowel Words List Words that start and end with same letter 2 letter words with Z 2 letter words with X 2 letter words with Q 2 letter words with C 2 letter words with J 2 letter words that end in Y 2 letter words that end in U 3 letter words with X 3 letter words with Z 3 letter words with E 3 letter words with U 3 letter words with Q 3 letter words with V 3 letter words with J 4 letter words starting with A 4 letter words starting with E 4 letter words starting with O 4 letter words starting with R 5 letter words starting with C 5 letter words starting with S 5 letter words starting with A.
Joker werden unterstrichen. Falls ein Joker an mehreren Stellen verwendet werden kann, werden alle Stellen hervorgehoben. Bereits auf dem Feld liegende Buchstaben werden hellbraun hinterlegt dargestellt.
Die Bedeutungen der farbig hinterlegten doppelten und dreifachen Buchstaben- bzw.